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Private Vacation Island Challenge
Project Type - Solo
Role - VFX Artist, 3D Modeler
Time - 3 Weeks
Having learnt the basics of Modelling, the Unity Editor and basic VFX. The Private Island Environments Challenge was an assignment to overcome.
Focusing on developing my visual effects techniques better, I put the first 2 weeks into research and prep, the feel of the dream island I desired. A toon-like and comfortable feel.
Showcase
Check out how the quick 3 week project, the VFX study turned out!
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